[ANN] Release 8.1.6 RC-1
merakosp at gmail.com
Tue Jul 11 17:52:30 EDT 2017
Thanks for the feedback.
The default handlers appear exactly as they are in the dictionary. Indeed,
the mouseUp handler for example does take a parameter <mouseButtonNumber>
If you don't need to do different things in the mouseUp handler depending
on the <mouseButtonNumber>, you can just ignore it (e.g. no need to delete
this param), and it will act just like a regular mouseUp handler with no
On Tue, Jul 11, 2017 at 8:41 PM, Richmond Mathewson via use-livecode <
use-livecode at lists.runrev.com> wrote:
> I am impressed with the new default handler list . . .
> BUT . . . I wonder why, on choosing either mouseDown or mouseUp it prompts
> me for a mouseButton number . . .
> if this feature is meant to speed things up, it doesn't, as one normally
> spends time choosing the default
> handler and then deleting the mouseButton thing.
> A great idea that needs a bit of sorting out.
> On 7/11/17 5:54 pm, panagiotis merakos via use-livecode wrote:
>> Dear list members,
>> We are pleased to announce the release of LiveCode 8.1.6 RC-1.
>> Getting the Release
>> You can get the release at https://downloads.livecode.com/livecode/ or
>> the automatic updater.
>> Release Contents
>> LiveCode 8.1.6 RC-1 contains 32 bug fixes, new features, as well as
>> security and stability improvements:
>> - A couple of crashes have been fixed.
>> - New version of tsNet (1.2.10) that addresses various network-related
>> is included.
>> - The flow in the interactive tutorials has been improved.
>> A new feature in the script editor has been added, this is the ability to
>> choose from a list of default handlers to add to the object script.
>> Objects no longer have default scripts that appear in the script editor
>> when their empty scripts are edited. Instead, all the associated message
>> handlers for the object type now appear in a list underneath the list of
>> handlers that are present in the script. When clicked, these lines add the
>> selected default handler to the end of the current script.
>> The full release notes are available from:
>> Please report any bugs encountered on our BugZilla at
>> Have fun!
>> The LiveCode Team
>> use-livecode mailing list
>> use-livecode at lists.runrev.com
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