App Rejected: IPv6 network?

jonathandlynch at gmail.com jonathandlynch at gmail.com
Thu Aug 10 15:18:25 EDT 2017


LC scripts are not executable code?

Sent from my iPhone

> On Aug 10, 2017, at 3:10 PM, Mike Kerner via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> I didn't know that downloading stacks onto an app was ever a problem.  It's
> not downloading a file of any sort that has been a no-no, it's loading
> executable code, which LC scripts are not, and LC stacks are not.
> 
> On Thu, Aug 10, 2017 at 2:51 PM, Sannyasin Brahmanathaswami via
> use-livecode <use-livecode at lists.runrev.com> wrote:
> 
>> Dan:
>> 
>> this is "big news" -- I thought the downloading of LC binary stacks was
>> definitely forbidden fruit inside Apple's Walled Garden
>> 
>> Dan wrote:
>> 
>> "The app, on launch, downloads a file (a compressed stack) from my
>> server.  I
>> know for fact that went without error.  That freshly downloaded stack then
>> downloads another compressed stack.  The error happened on this second
>> stack.
>> 
>> The app (with the development profile, of course) works perfectly on
>> numerous
>> iPads and iPhones (using several versions of iOS including 10.3.3) tested
>> on
>> several WI-Fi wireless networks at multiple locations.  It also preformed
>> perfectly using cellular data."
>> 
>> Was this app previously submitted, approved, and orking and this is a new
>> version? or is this first submission attempt?
>> 
>> Assuming you *do* solve the networking host connection issue, please keep
>> us posted as to whether Apple throws up red flags on downloading binary
>> stacks from a remote server or if they let it pass
>> 
>> BR
>> 
>> 
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> 
> 
> 
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