App Rejected: IPv6 network?

Mike Kerner MikeKerner at roadrunner.com
Thu Aug 10 15:10:43 EDT 2017


I didn't know that downloading stacks onto an app was ever a problem.  It's
not downloading a file of any sort that has been a no-no, it's loading
executable code, which LC scripts are not, and LC stacks are not.

On Thu, Aug 10, 2017 at 2:51 PM, Sannyasin Brahmanathaswami via
use-livecode <use-livecode at lists.runrev.com> wrote:

> Dan:
>
> this is "big news" -- I thought the downloading of LC binary stacks was
> definitely forbidden fruit inside Apple's Walled Garden
>
> Dan wrote:
>
> "The app, on launch, downloads a file (a compressed stack) from my
> server.  I
> know for fact that went without error.  That freshly downloaded stack then
> downloads another compressed stack.  The error happened on this second
> stack.
>
> The app (with the development profile, of course) works perfectly on
> numerous
> iPads and iPhones (using several versions of iOS including 10.3.3) tested
> on
> several WI-Fi wireless networks at multiple locations.  It also preformed
> perfectly using cellular data."
>
> Was this app previously submitted, approved, and orking and this is a new
> version? or is this first submission attempt?
>
> Assuming you *do* solve the networking host connection issue, please keep
> us posted as to whether Apple throws up red flags on downloading binary
> stacks from a remote server or if they let it pass
>
> BR
>
>
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