App Rejected: IPv6 network?

Monte Goulding monte at appisle.net
Wed Aug 2 01:31:18 EDT 2017


Are you using sockets? We do not support IPv6 sockets and they will rejection from Apple when they test on an IPv6 _only_ network which is their policy to do.

Cheers

Monte

> On 2 Aug 2017, at 3:14 pm, Dan Friedman via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Hello.  My app was rejected my Apple today.   :(  Here’s what they said:
> 
> ********************************************
> We discovered one or more bugs in your app when reviewed on iPhone and iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.
> 
> The error occurs after launch with the only option to quit the app.
> 
> Please see attached screenshots for details.
> ********************************************
> 
> The screen shot is of a answer command with the result of the download:  “can’t connect to host”.
> 
> The app, on launch, downloads a file (a compressed stack) from my server.  I know for fact that went without error.  That freshly downloaded stack then downloads another compressed stack.  The error happened on this second stack.
> 
> The app (with the development profile, of course) works perfectly on numerous iPads and iPhones (using several versions of iOS including 10.3.3) tested on several WI-Fi wireless networks at multiple locations.  It also preformed perfectly using cellular data.
> 
> The message from Apple reports they use a IPv6 network.  Are there any issues with LC 8.1.5 on a IPv6 network?
> 
> Thank you for any advice!
> -Dan
> 
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