ios beep

Mike Kerner MikeKerner at roadrunner.com
Tue May 12 11:10:51 EDT 2015


FYI, Panos's procedure on that bug report works for me.

On Tue, May 12, 2015 at 6:46 AM, Mike Kerner <MikeKerner at roadrunner.com>
wrote:

> I'm not using anything.  Just "beep" does it.
>
> Also, all, please add comments to bug 15355, since you have previously had
> beep working.  Paolo left instructions on how to make it work, but if it
> isn't working, it would be good to get that into the bug report before I
> start playing around and throwing things if I can't get it going.
>
> On Mon, May 11, 2015 at 5:40 PM, Skip Kimpel <skiplondon at gmail.com> wrote:
>
>> To get it to vibrate, what are you using for the beepsound setting?
>>
>>
>>
>> > On May 11, 2015, at 5:26 PM, Mike Kerner <MikeKerner at roadrunner.com>
>> wrote:
>> >
>> > on mine, the execution doesn't stop, but no sound.  phones vibrate but
>> pads
>> > and pods don't do anything.  I've also tried using the various "system"
>> > sounds (the ones you can pick for various options in Settings), without
>> > luck.
>> >
>> > On Mon, May 11, 2015 at 4:53 PM, Magicgate Software - Skip Kimpel <
>> > skip at magicgate.com> wrote:
>> >
>> >> I actually had a running app that used a path but it stopped working.
>> Went
>> >> in and tried changing the beepsound to a variety of things, including
>> >> "vibrate." When Beep is called, all execution stops.
>> >>
>> >> SKIP
>> >>
>> >> On Mon, May 11, 2015 at 4:43 PM, panagiotis merakos <
>> merakosp at gmail.com>
>> >> wrote:
>> >>
>> >>> Hi all,
>> >>>
>> >>> I think that on iOS there is no default beep sound, and you have to
>> set
>> >> one
>> >>> using:
>> >>>
>> >>> set the beepSound to path_to_sound_file
>> >>>
>> >>> Best regards.
>> >>> Panos
>> >>> --
>> >>>
>> >>>> On Mon, May 11, 2015 at 11:33 PM, PystCat <pystcat at gmail.com> wrote:
>> >>>>
>> >>>> What about embedding your own beep and playing that...?  Would that
>> >> work
>> >>>> for you...?
>> >>>>
>> >>>>
>> >>>>
>> >>>>>> On May 11, 2015, at 4:13 PM, Magicgate Software - Skip Kimpel <
>> >>>>> skip at magicgate.com> wrote:
>> >>>>>
>> >>>>> Yes, beep seems to have stopped working.  I have tried all options
>> >> with
>> >>>>> beepsound and it is not working.
>> >>>>>
>> >>>>> SKIP
>> >>>>>
>> >>>>> On Mon, May 11, 2015 at 2:19 PM, J. Landman Gay <
>> >>>> jacque at hyperactivesw.com>
>> >>>>> wrote:
>> >>>>>
>> >>>>>>> On 5/11/2015 1:00 PM, Mike Kerner wrote:
>> >>>>>>>
>> >>>>>>> OK, but beepSound says that "System" is the default.  So even
>> >> though
>> >>>> it's
>> >>>>>>> the default, I have to set it to "System", anyway?
>> >>>>>>
>> >>>>>> I don't know, I never use the beep command. It's too annoying and
>> >>> users
>> >>>>>> hate you for it. I guess the only thing you can do is try it.
>> >>>>>>
>> >>>>>>
>> >>>>>> --
>> >>>>>> Jacqueline Landman Gay         |     jacque at hyperactivesw.com
>> >>>>>> HyperActive Software           |     http://www.hyperactivesw.com
>> >>>>>>
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>> >
>> > --
>> > On the first day, God created the heavens and the Earth
>> > On the second day, God created the oceans.
>> > On the third day, God put the animals on hold for a few hours,
>> >   and did a little diving.
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>
>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>    and did a little diving.
> And God said, "This is good."
>



-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."



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