cs_livecode at icloud.com
Thu Mar 12 10:52:17 EDT 2015
Currently an app built with 64-bit support *does not* install/run on an iPad 1. I’ve been dealing with this myself. It’s not anything specific to LiveCode, however. For example, apps built with Xcode have the same issue. I don’t know if there’s a way to “force” it to work, or not. I haven’t discovered one.
There is already a ticket submitted for the issue here http://quality.runrev.com/show_bug.cgi?id=14794. I don’t know if it’s possible to build one standalone for all devices still or not (this would be ideal), as it seems to be something with the Xcode tools themselves. At the very least, I asked for an option in the standalone settings to build for 32-bit only, thus allowing us to continue testing on the iPad 1.
It is my understanding that this is only an issue with testing apps. When an app is submitted to the app store, it will still be able to be installed on an iPad 1, even though it’s built with 64-bit support. Apple supposedly does something on their end to make this possible.
Hopefully this helps a bit.
Read Naturally, Inc.
> On Mar 12, 2015, at 7:41 AM, Alain Vezina <alain.vezina at logilangue.com> wrote:
> Hi all,
> If I am right, LC 7.0.3 it’s a 64-bit standalone maker.
> Does it contain also a 32-bit? If not, can we run a 64-bit app on an iPad of first generation (iOS 5.1.1) ?
> Alain Vezina
> Directeur, Logilangue
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