Do new Livecode 8 widgets work on mobile?

David Bovill david at
Fri Jun 19 19:08:50 EDT 2015

Isn't it crazy that given how easy it is to edit and change / fix LiveCode
IDE stacks we are still waiting for the mothership to fix simple errors
like this instead of patching them and submitting fixes ourselves?

The code is:

on mouseUp
>    answer "What version of XCode do you have installed?" with "4.2 or
> earlier" and "4.3 or later"
>    if it contains 4.3 then
>       answer file "Select your XCode app bundle" with filter "APPL"
>       if it is not empty then
>          put "/Contents/Developer" after it
>       end if
>    else
>       answer folder "Please choose the developer root for your iOS 5.0 and
> above SDK"
>    end if
>    if it is not empty then
>       if *revIDEDeployIOSIsValidSDK*(it) then
> *         setIOSSdk it*
>       else
>          answer error "The chosen folder is not a valid iOS SDK."
>       end if
>    end if
> end mouseUp

I can't find exactly where the "*setIOSSdk" *handler is. I guess the error
is in the revIDEDeployIOSIsValidSDK() function - which I can;t find either.
Any tips with regard to how to debug IDE errors - given the debugger seems
to get a bit flaky when debugging the IDE - checkpoints are not recognised?

On 19 June 2015 at 23:41, Dave Kilroy <dave at> wrote:

> Sorry I must have given you bad advice - I just installed Xcode 6.3.1 and
> it
> didn't work with LC 8 dp1 or dp2 - maybe when LC 8 came out in early April
> I
> was using Xcode 6.3.0 - I was also probably running an earlier version of
> iOS...
> I think unless we can recreate the same conditions in our development AND
> test machines to those we had in early April that we are stuffed until they
> bring out dp3
> -----
> "The difference between genius and stupidity is; genius has its limits." -
> Albert Einstein
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