Midnite-Rises - Images with transparent "see through" areas

Scott Rossi scott at tactilemedia.com
Tue Dec 15 22:10:24 EST 2015


Like Colin mentioned in another thread: parallax.

https://en.m.wikipedia.org/wiki/Parallax

If transparency is part of an image, it's likely just a PNG.  Otherwise, you might have multiple images in a group.

Regards,

Scott Rossi
Creative Director
Tactile Media UX/UI Design

> On Dec 15, 2015, at 6:23 PM, Brahmanathaswami <brahma at hindu.org> wrote:
> 
> I've been studying that graphic novel that is touted as a testimony for LiveCode's platform: Midnite Rises, teaser/trailer for the game by the same name.
> 
> The underlying principles for delivery seem simple enough. It looks like two or three 2D images are on layers and as you swipe slowly, the algorithm is to move the top layer left to right (or right to left) at a higher speed (say 3x) than the second layer (which moves at 2x) and the first/background layer (which moves at 1 x)
> 
> This gives the fascinating illusion of depth, although each layer is pure simple 2D illustration. The transparent areas of the top layers reveal background image objects, very similar to the human visual experience if we move left to right... very cool
> 
> QUESTIONS:
> 
> 1) Is my assumption correct that these are just three images on top of each other on an LC card?
> 2) If so, how does one set up the transparent "look through" areas of these images?
> 
> Seems this is a "thing" now... as lots of displays and web sites built for mobile are doing this same algorithm -- top layer with transparency moves quickly, underlying layers that "show through" move at a different rate(s)
> 
> Brahmanathaswami
> 
> 
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