Using The iOS 8 Simulator

Jim sims sims at ezpzapps.com
Wed Oct 8 01:52:39 EDT 2014


Ok, Simulator working.

Found at:
/Applications/Xcode.app/Contents/Applications

Placed in Dock - opened - selected target in LC -

Stumbled around a bit clicking various 'things'  - Simulator now working

Thank you Paul for the hints :-)


sims




On Wed, Oct 8, 2014 at 7:22 AM, Jim sims <sims at ezpzapps.com> wrote:

> Hi Paul
>
> Thanks for the reply.
>
> Unfortunately in my dock where the once was the Simulator there is only a
> big Question mark. So launching it from there is not possible.
>
> Maybe I need to reinstall Xcode ?
>
> sims
>
>
> On Wednesday, October 8, 2014, Paul Hibbert <paulhibbert at mac.com> wrote:
>
>> Jim,
>>
>> I am using the same setup as you, my iMac is a bit old though, it's a
>> 2009 3.06 Ghz Intel Core 2 Duo. I found that launching the simulator first
>> helps me a lot, I've now added it to the dock next to the ever changing LC
>> dock icon.
>>
>> When I launch the simulator I wait for the home screen to show then check
>> the Hardware > Device menu is correct before choosing "test" in LC then
>> everything seems to work OK, if I just rely on hitting "test" in LC without
>> launching the simulator first it usually just times out after several
>> messages.
>>
>> I notice that even launching the simulator on it's own takes for ever so
>> once it's running I'll leave it open in the background for more testing if
>> I think I need it.
>>
>> If you want me to try any tests, just ask.
>>
>> Paul
>>
>>
>> On Oct 7, 2014, at 7:58 PM, Jim sims <sims at ezpzapps.com> wrote:
>>
>> > Mike, are you using the same setup as I am (osx, Xcode, LC)?
>> >
>> > Any clues/suggestions?
>> >
>> > sims
>> >
>> > On Wednesday, October 8, 2014, Mike Kerner <MikeKerner at roadrunner.com>
>> > wrote:
>> >
>> >> It's working ok for me.
>> >>
>> >> On Tue, Oct 7, 2014 at 10:46 PM, Jim sims <sims at ezpzapps.com
>> >> <javascript:;>> wrote:
>> >>
>> >>> Doesn't fix it here.
>> >>>
>> >>> OS X 10.9.5, LC 6.6.4 RC2, xcode 6.0.1
>> >>> selected Test Target in LC
>> >>>
>> >>> Device shows up in xcode
>> >>> In xcode > Window > Devices iPad & iPod Touch show up plus a list of
>> >>> Simulators display
>> >>>
>> >>> Tested Simulator from LC and get a crash
>> >>>
>> >>> "Unable to start simulator: 634.0.0, no
>> >>> toolset
>> >>> 573,175,1,reviPhoneSetSimulatorSDK
>> >>>
>> >>> On Wednesday, October 8, 2014, Chris Sheffield <
>> cmsheffield at icloud.com
>> >> <javascript:;>>
>> >>> wrote:
>> >>>
>> >>>> Terry,
>> >>>>
>> >>>> Go download 6.6.4 RC 2 from downloads.livecode.com. It's supposed to
>> >> fix
>> >>>> the simulator issues. It was announced earlier today.
>> >>>>
>> >>>>
>> >>>>
>> >>>>> On Oct 7, 2014, at 8:35 PM, TERRY HASS <terryhass at tdheng.com
>> >> <javascript:;>
>> >>>> <javascript:;>> wrote:
>> >>>>>
>> >>>>> Hi list,
>> >>>>>
>> >>>>> OSX 10.9.5
>> >>>>> Xcode 6.0.1
>> >>>>> Livecode 6.6.4 RC1
>> >>>>>
>> >>>>> For the life of me, I haven't been able to simulate a stack (which
>> >>> works
>> >>>> perfectly in Xcode 5.1.1 and iOS 7 and below) in Xcode 6.0.1 and iOS
>> 8.
>> >>>> Even though I start the simulator with iOS 8 selected, the simulator
>> >>> comes
>> >>>> up trying to work with iOS 7 and it's a no go from the start. I have
>> >> been
>> >>>> banging my head against my iMac but that doesn't help much either.
>> >>>>>
>> >>>>> ANY help, suggestion or guidance to get Livecode and Xcode to play
>> >> nice
>> >>>> together would be greatly appreciated.
>> >>>>>
>> >>>>> Thanks,
>> >>>>> Terry
>> >>>>>
>> >>>>>
>> >>>>>
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> --
> Sent from my iPodo - it makes weird spelling sometimes :-P
>



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