Scaling an app for iPhone 6

Andrew Henshaw henshaw at me.com
Fri Nov 7 11:49:42 EST 2014


With the latest updates,  I have gone through an app and stripped it out to just the single @1x resolution and let Livecode do the work to scale it up for the iPhone 5.  This works perfectly,  with all the images etc all appearing in the right places.

However when I test the same on an iPhone 6 or 6 simulator the stack gets scaled up,  but only to the iPhone 5 dimensions leaving a black bar to the left and bottom,  and the @2x images are used.  The result of thescreenpixels is 2,  I would have expected 3.

Am I missing something or is this a bug?

Andy



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