Nakia.Brewer at westrac.com.au
Mon May 19 06:16:59 EDT 2014
Once I was home and could actually try this out on an actual device I was sadly not as impressed as I was on the desktop.
It all works like it should but it's just a little jittery whilst it's making the moves... This was on an iPhone 5 so it would probably suffer fairly bad on an even lower spec device.
I have the acceleratedRendering enabled.
Sent from my iPhone
> On 19 May 2014, at 2:52 pm, "J. Landman Gay" <jacque at hyperactivesw.com> wrote:
>> On 5/18/14, 9:14 AM, Richmond wrote:
>> Now I'm wondering what value that "lockMoves" has at all.
> The examples given may have explained it. But just in case, move commands issued sequentially will move that way. Even if you use "without waiting" there will still be some lag between the first and last moves. With only two objects you may not notice, but with several they will appear to move in a wave-like motion because the last objects will start their move a few milliseconds after the earlier ones. If you lock moves, issue all the commands, and then unlock moves, the objects all move together as a group.
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
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