iOS App from 2012 - iphone5 pages are resized in simulator

Matthias Rebbe matthias_livecode_150811 at m-r-d.de
Tue Jun 25 07:27:28 EDT 2013


Hi Mark,

thanks for the hints. I will check.

Regards,

Matthias
Am 25.06.2013 um 13:15 schrieb Mark Wilcox <m_p_wilcox at yahoo.co.uk>:

> Hi Matthias,
> 
> I just tested this against the simulator with a stack that just has an open stack handler to set "iphoneUseDeviceResolution true, true", and a button which puts the screenRect into a field.
> 
> The only thing I set up in the standalone builder settings was the three different iPhone splash screens.
> 
> It works, on the 4" retina version I get "0, 0, 640, 1136" as expected.
> 
> This is against the iOS 6.0 SDK with a freshly updated LC 6.0.2 - although I expect it would work with later SDK versions too.
> 
> So, I don't think you're missing anything you should be doing but it looks like either something in your stack is messing with the screenRect (is that possible?) or for some reason you're not getting the 4 inch retina splash screen image correctly included in your app bundle (you can check inside the app bundle - it has to be called Default-586h at 2x.png).
> 
> Mark
> 
> 
> ________________________________
> From: Matthias Rebbe <matthias_livecode_150811 at m-r-d.de>
> To: How to use LiveCode <use-livecode at lists.runrev.com> 
> Sent: Tuesday, 25 June 2013, 10:27
> Subject: iOS App from 2012 - iphone5 pages are resized in simulator
> 
> 
> Hi,
> 
> i have to do some adjustments to an iOS App i released in 2012.
> The app supports all 3 resolutions (iphone 3/4/5). For each resolution i created separate pages.
> This works in the released app w/o problems.
> 
> Now when opening the  app in the simulator or with my iPhone 5, i notice
> that the screenrect always is detected as 640x960 instead of 640x1136. Is there something i am missing?
> 
> I have added splashscreen for all iphone types. I thought that is the way it has to be done.
> At least that´s how it worked when i released it in 2012. I opened the old stack from 2012, but even this stack shows this behaviour now
> in the iphone 5simulator and iphone 5 device in test mode. Is this caused by LC 6.0.2 or a newer iOS sdk? 
> And most important how can this be fixed?
> 
> Regards,
> 
> Matthias
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