LC Community - Script Limits

J. Landman Gay jacque at hyperactivesw.com
Wed Jun 12 16:03:29 EDT 2013


On 6/12/13 2:52 PM, Richmond wrote:
> On 06/12/2013 10:34 PM, Geoff Canyon wrote:
>> 6,000 lines of scripts that you set in the development environment?
>> That's
>> normal. 6,000 lines of scripts that you execute with "do" or that you set
>> as scripts within the standalone? That's unusual (in LC).
>
> I have 6,000 lines under an image that has an identity problem and
> thinks its a button (well, I have
> buckets of the things), now I have all sorts of rawKeyDowns that send
> "mouseDown" and "mouseUp"
> signals to those images.
>
> Obviously (!?&*) when I spin each version of my thing off from its stack
> as standalones those scripts get
> rolled up inside the standalones.

Script limits apply/applied only to scripts created on the fly within 
standalones. Scripts written in the IDE have never had limits. A 
standalone can now issue a "do" command with a script of more than 10 
lines. It couldn't before.

-- 
Jacqueline Landman Gay         |     jacque at hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com




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