iPad retina weirdness???
guglielmo at braguglia.ch
Fri Oct 26 01:32:13 EDT 2012
have you called the "iphoneUseDeviceResolution true, true" function
(/... see the dictionary/) ?
On 25.10.2012 23:54, Lars Brehmer wrote:
> So, after Colin and others solved my iOS simulator problem a few weeks ago, I have now tried to sideload the app into my iPad and take a look.
> The stacks are, at least I believe, the correct size for the retina display, accounting for the status bar, and are 1536 X 2008. All of the graphics were made accordingly.
> So I compiled the iOS standalone, put it into iTunes and synced with the iPad.
> The icon showed and was perfect, the app launched but only the upper left portion was visible! The good news is that the buttons in that portion of the interface seemed to work ok, but again, just a quarter of the interface is visible.
> In the standalone settings for iOS I saw nothing referring to the display resolution, so I can't fix it.
> Could it be that liveCode 5.5.2 doesn't support retina display? I upgraded from rev 2.8 to live code to livecode 5.5.2 in one leap just a few weeks ago, so I am not all that familiar with it, as much as I love using it!
> Or am I missing something simple again??
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