[ANN] A Primer on Message Mechanics 1.2.0
bobs at twft.com
Wed May 16 11:39:28 EDT 2012
Hooray Dar! :-) I'll check it out. If it's all that, it should go up on RunRev's tutorial pages.
On May 15, 2012, at 10:24 PM, Dar Scott wrote:
> I have dusted off and cleaned up the little booklet stack that works as a primer on using the send command. I call that use, message mechanics.
> This primer consists of over 80 pages. It starts from the very beginning but takes you to making message machinery with send. What you might do with multiple threads in another environment, I show you how to do with send. This covers everything from flashing lights to background tasks.
> The previous version was almost a decade old. This fixes a little menu that does not work in current versions of LiveCode and makes the content up to date. In particular, some LiveCode bugs and quirks have been fixed and those references are now historical. This still is missing some elaboration on callbacks and wait. And some things are a little archaic--remember modems?
> Feel free to use the core primer stack in part or with just the message mechanics stuff ripped out. If you use it as a shell for your primers or even for your product documentation and the look is basically the same, I encourage you to leave the copyright in to help protect you and others who use the stack.
> Feel free to use any of the examples. And be inspired to do something better both as a booklet or as a tutorial.
> I kept the 1.0 version there in case some folks are using Revolution and wonder whether the new stack will work. The download blocks clearly indicate when the stack was last edited and what was the newest version of Revolution or LiveCode that edited it.
> You can find the latest about half way down the page here:
> This is FREE!
> Dar Scott
> Dar Scott Consulting
> 8637 Horacio Place NE
> Albuquerque, NM 87111
> Lab, home, office phone: +1 505 299 9497
> For Skype and fax, please contact.
> dsc at swcp.com
> Computer Programming and tinkering,
> mostly supporting those who develop with
> LiveCode--usually by making
> LiveCode libraries and externals,
> sometimes by writing associated
> microcontroller firmware.
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