ios app... any ideas how to do this?

Richard Miller wow at together.net
Sun Apr 1 13:36:41 EDT 2012


Thanks, but I'm not sure this keyboard sends any data to the iphone 
which LC can intercept. And, for my app, the keyboard needs to be 
physically separated in distance from the iphone by at least 5 feet.



On 4/1/2012 1:11 PM, Richmond wrote:
> On 04/01/2012 07:25 PM, Richard Miller wrote:
>> I don't have a bluetooth keyboard. If anyone here does and can test 
>> this, that would be great.
>
> Why does it have to be a bluetooth keyboard? Doesn't your target 
> device allow physical connexion of USB peripherals?
>
> This might be worth a glisk:
>
> http://www.iomnio.com/product_wowkeys.html
>
>>
>>
>> On 4/1/2012 12:14 PM, Ken Ray wrote:
>>> On Apr 1, 2012, at 10:19 AM, Richard Miller wrote:
>>>
>>>> Hi Ken,
>>>>
>>>> I tried this with a very simple app... only a keydown card script. 
>>>> The script puts the pressed key into a locked field on the card. 
>>>> Works as expected in LC. Tried it in the iphone simulator, with a 
>>>> regular USB keyboard connected to my Mac. No response to a key 
>>>> press. Even selected the "simulate hardware keyboard" option under 
>>>> the Hardware menu. No effect. Would this result possibly be 
>>>> different with a bluetooth keyboard?
>>> Possibly. Are you able to test on an actual iOS device? I'm just 
>>> wondering if it's something to do with the simulator itself...
>>>
>>> Ken Ray
>>> Sons of Thunder Software, Inc.
>>> Email: kray at sonsothunder.com
>>> Web Site: http://www.sonsothunder.com/
>>>
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