handler to connect buttons with a line

Richmond richmondmathewson at gmail.com
Mon Oct 31 15:16:39 EDT 2011


Cop a load of this:

put this script in "Button":

on mouseDown
   grab me
end mouseDown

on mouseStillDown
   put the mouseLoc into VL1
   set the loc of me to VL1
   put the loc of btn "Button" into line 1 of fld "VL"
   put the loc of btn "Button1" into line 2 of fld "VL"
   set the points of graphic "line" to fld "VL"
end mouseStillDown

on mouseUp
   put the mouseLoc into VL1
   set the loc of me to VL1
   put the loc of btn "Button" into line 1 of fld "VL"
   put the loc of btn "Button1" into line 2 of fld "VL"
   set the points of graphic "line" to fld "VL"
end mouseUp

and, surprise, surprise, this script in "Button1":

on mouseDown
   grab me
end mouseDown

on mouseStillDown
   put the mouseLoc into VL2
   set the loc of me to VL2
   put the loc of btn "Button" into line 1 of fld "VL"
   put the loc of btn "Button1" into line 2 of fld "VL"
   set the points of graphic "line" to fld "VL"
end mouseStillDown

on mouseUp
   put the mouseLoc into VL2
   set the loc of me to VL2
   put the loc of btn "Button" into line 1 of fld "VL"
   put the loc of btn "Button1" into line 2 of fld "VL"
   set the points of graphic "line" to fld "VL"
end mouseUp

Still fairly clunky, but a lot better than my first effort. The secret 
lies in the 'mouseStillDown' thing .. . :)

Richmond.




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