desktop to iPad

Terry Judd tsj at unimelb.edu.au
Tue Nov 23 23:33:17 EST 2010


Good advice Chip! I feel like a right Wally now - how come I never noticed
this dialog before?

Terry...


On 24/11/10 3:15 PM, "Chipp Walters" <chipp at chipp.com> wrote:

> Maybe you should check the PLIST settings...
> 
> On Mon, Nov 22, 2010 at 10:03 PM, Terry Judd <tsj at unimelb.edu.au> wrote:
> 
>> I seem to have a lot of trouble getting the plugin to know which simulator
>> to open it in. Choose iPad in the simulator and the plugin often launches
>> the iPhone simulator anyway. Once the simulator is open, switching devices
>> doesn't carry the current project across automatically. It only seems to be
>> some magic combination of simulator and iOS version (which I can never
>> remember) that lets you load your stack in the correct simulator.
>> 
>> Terry...
>> 
>> 
>> On 23/11/10 2:41 PM, "Sarah Reichelt" <sarah.reichelt at gmail.com> wrote:
>> 
>>> Is the stack opening in the iPad simulator or the iPhone simulator.
>>> I haven't go it open right now, but I think there is a menu item in
>>> the Simulator to change this.
>>> 
>>> 
>>> On Tue, Nov 23, 2010 at 11:33 AM, edward cawley <etcawley at fastmail.fm>
>> wrote:
>>>> Still have a problem, I set the stack to 1000 x 700. I have to reduce an
>>>> image to 570 x 348 to show the whole image in the iPad simulator.At that
>> size
>>>> it fills the whole iPad window with no border.  If I try to increase the
>>>> image it is cut in width and height.If the ipad landscape view is
>> suppose to
>>>> be 1004 x 768 why can't it show an image this big? I am running it on a
>>>> MacBook Pro, snow leopard, at 1152 X 720 monitor setting. Changing the
>>>> monitor dimension doesn't make a difference in the result. Any ideas??
>>>> 
>>>> 
>>>> 
>>>> On Fri, Nov 19, 2010 at 8:09 AM, edward cawley <etcawley at fastmail.fm>
>> wrote:
>>>>> Just starting to look at Revmobile, I have an app which runs on desktop
>> .
>>>>> I'd like to modify it to the ipad. I reduced the stack size to 1000,700
>>>>> which should fit the ipad. I have an animated Gif on the first card
>> with a
>>>>> dimension of 700,452. When I make a landscape iPad on the simulator
>> only a
>>>>> portion of the image is shown. Now the simulation iPad app is not the
>> actual
>>>>> size of the ipad. Would the image show up in the actual device? If not,
>> what
>>>>> do I have to do to see what the ipad image would be?
>>>> 
>>>> 
>>>> Edward, the iPad screen is 1024 x 768 or 768 x 1024 depending on
>> orientation.
>>>> 
>>>> After that, you need to take 20 pixels off for the status bar at the
>>>> top, which makes the effective dimensions 1004 x 768 or 748 x 1024.
>>>> 
>>>> You can set the orientation using the iphoneRotateInterface command.
>>>> If you want to control how you allow the user to rotate, you need to
>>>> handle the orientationChanged message as shown in the handbook.
>>>> 
>>>> When a rotation occurs, you get a resizeStack message which you can
>>>> use to adjust the size of your gif, or show/hide different images.
>>>> 
>>>> In the simulator, there are menu items to allow you to simulate a
>>>> rotation. The actual scale of the simulator screen depends on your
>>>> screen res, but is an accurate representation of what you will see on
>>>> the actual iPad screen.
>>>> 
>>>> Cheers,
>>>> Sarah
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>>> 
>>> 
>> 
>> --
>> Dr Terry Judd | Senior Lecturer in Medical Education
>> Medical Education Unit
>> Melbourne Medical School
>> The University of Melbourne
>> 
>> 
>> 
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> 
> 

--
Dr Terry Judd | Senior Lecturer in Medical Education
Medical Education Unit
Melbourne Medical School
The University of Melbourne






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