Windows title reduced to a single character

Chris Sheffield cmsheffield at gmail.com
Thu Jan 28 10:36:28 EST 2010


Hi Sarah,

I believe this is the workaround we used:

	set the revruntimebehaviour to 4

I honestly don't remember the details behind this. It might be documented in the bug ticket (7290 or 6343). I think this is an undocumented property, and I'm not entirely sure what the value 4 means. Sorry for being rather vague. It's also possible that this line of code came to me as a result of emailing support directly.

Anyway, hope it helps.

Chris


On Jan 28, 2010, at 3:20 AM, Sarah Reichelt wrote:

> Has anyone managed to find a work-around to the problem with a stack's
> title being reduced to a single character under Windows, if there is a
> player on the card? This is proving a real blocker for me at the
> moment, despite several bug reports, one of which says it was fixed in
> Rev 3.0. I'm using Rev 4.0 and a pre-release of Rev 4.5 and it's still
> happening there. So far the only solution I have found is to build the
> app using Rev 2.8 which seems a bit ridiculous and causes other
> problems.
> 
> For further details see:
> http://quality.runrev.com/qacenter/show_bug.cgi?id=6235
> http://quality.runrev.com/qacenter/show_bug.cgi?id=6343
> http://quality.runrev.com/qacenter/show_bug.cgi?id=7290
> 
> Basically, it means that it is impossible to deploy a professional
> looking standalone under Windows if it uses a player.
> 
> Checking the archives of this list, I see that Scott Rossi was reduced
> to trying to place a sub-stack over the title bar so as to fake the
> title of the stack but I don't know if that was successful. It
> certainly seems rather extreme for a problem that has supposedly been
> fixed. Mark Waddingham's work-around, suggested in September 2008, of
> setting the revRuntimeBehaviour to 4 does not work, at least not in
> the versions of Rev that I have tested. Maybe it worked in Rev 3.
> 
> If this cannot be fixed, then I suggest that it be noted in the docs
> or on the web site that player objects are not fully implemented or
> supported under Windows. And there will then need to be an alternative
> supplied that will do the same job for Windows apps.
> 
> 
> Miffed having spent hours wrestling with this problem,
> Sarah
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--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com




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