standalones interacting over the web

Nicolas Cueto niconiko at gmail.com
Sun Jan 17 22:42:35 EST 2010


Where in the Rev documentation (or sample stacks?) should I be looking to
learn how to do the following?

Given 6 identical standalones running of 6 computers all internet connected,
I want an event X triggered on any one of those computers to be immediately
relayed to the other 5 computers.

An example of what I'm planning is a multiple-choice quiz. As soon as the
contestant on computer A buzzes in, her choice should display immediately on
the other contestants' computers B thru F.

My guess is that to enable stacks to "wait", sockets will be involved.

I'm also guessing that these are the three Rev elements (one local, two
server-side) I'll nee for this multi-player multiple-choice quiz standalone:

1) the stack itself

2) a Rev cgi-script to co-ordinate the interaction between standalones

3) an SQL table to store or temporarily hold game-related variables

Thank you.

--
Nicolas Cueto



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