iOS Interface Design

stephen barncard stephenREVOLUTION2 at barncard.com
Mon Dec 27 07:57:06 EST 2010


however, iPhone users do have an expectation on how things work, and
especially with a device of this type most users "just want it to work"
without confusion. Not much room for creative variation, but that's the way
it is.

On 27 December 2010 04:53, Richmond <richmondmathewson at gmail.com> wrote:

> On 12/27/2010 09:45 AM, RevList wrote:
>
>> I have been coding my app for the iPhone and things are going reasonably
>> well on the coding side now that I am running  4.5.3 (rc3)
>>
>> Coding right now is not the issue, though I am sure I will run into all
>> sorts of issues soon as I start to add more functionality.
>> What I am really struggling with is how to make my controls look like
>> native controls.  Right now, the app looks like it was designed for
>> Windows 3.1 or Mac OS 6.
>>
>
> What was wrong with Mac OS 6 as far as GUI was concerned?
>
> Far, far better than Windows 3.1 at the very least . . .  :)
>
>
> --------------------------------------------------------------------------------------
>
> I am not convinced by the "unified GUI" theory: i.e. that very
> program has to look as if it were designed by one person
> with one set of ideas how a GUI should look.
>
> Discuss . . .
>
> _______________________________________________
> use-livecode mailing list
> use-livecode at lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>



-- 



Stephen Barncard
San Francisco Ca. USA

more about sqb  <http://www.google.com/profiles/sbarncar>



More information about the use-livecode mailing list