RevMedia Woes

James Hurley jhurley0305 at sbcglobal.net
Fri Oct 30 11:30:22 EDT 2009


> Message: 15
> Date: Thu, 29 Oct 2009 12:45:51 -0700 (PDT)
> From: capellan <capellan2000 at yahoo.com>
> Subject: Re: RevMedia Woes
> To: use-revolution at lists.runrev.com
> Message-ID: <26119539.post at talk.nabble.com>
> Content-Type: text/plain; charset=us-ascii
>
>
> Yes, Completely awesome! :D
>
> I noticed that this revlet runs faster too:
> http://capellan2000.000space.com/test03.html
>
> Does it means that Runrev made some optimizations
> or enhancements specifically oriented to screen redraw?
> Hmmmm, maybe this explain the absence of Palettes and
> substacks in their own window...
>
> Just a wild guess.
>
> Alejandro

Alejandro,

I don't know if this is related, but I have found that there is a  
significant increase in speed in going from Rev IDE on Mac OS to the  
revLet see discussion below.
I've been waiting for some clarification from Rev.

Jim Hurley
-- 

>> Message: 10
>> Date: Wed, 9 Sep 2009 14:54:01 -0700 (PDT)
>> From: SparkOut <SparkOutYNY at gmail.com>
>> Subject: Re: Graphic speed comparison between webLets and desktop
>> 	stacks
>> To: use-revolution at lists.runrev.com
>> Message-ID: <25373791.post at talk.nabble.com>
>> Content-Type: text/plain; charset=us-ascii
>>
>> James Hurley wrote:
>>>
>>> On the Mac there has been a longstanding problem in using repeat  
>>> loops
>>> to control the movement of screen objects. It is necessary to  
>>> insert a
>>> forced screen refresh every time through the loop on the desktop.  
>>> That
>>> problem goes away on the Web. A screen refresh is no longer needed.
>>>
>>> The stack I wrote is very busy, lots of factors to vary in order to
>>> compare all the possibilities. If you have the courage you  can
>>> compare these things for yourself  on the desktop using the stack:
>>>
>>>   go url "http://jamesphurley.on-rev.com/OnRevGraphicTimer.rev"
>>>
>>> And on the Web, go to
>>>
>>>    http://jamesphurley.on-rev.com/OnRevTimer/test.html
>>>
>>> The stack is a little busy. Jim Hurley
>>>
>>> (P.S. On the third card of the stack above I added is a simulation  
>>> of
>>> planetary motion. The speed is fine on the desktop and the motion is
>>> very smooth,  but it is WAY too speedy on the Web. I didn't include
>>> any accommodation for the speed change on the Web. A good example of
>>> the need to do so.
>>>
>>>
>> For comparison, I tried some examples on Windows (XP, Rev Enterprise
>> 4.0-dp-4, Internet Explorer 8) and got identical* results on the  
>> desktop
>> stack as with the revlet.
>> *OK, I got the range 727, 728 or 729 milliseconds consistently when  
>> choosing
>> 90 points in the circle and 7 milliseconds on the delay slider.
>> -- 
>> And I meant to say, the blue planet spinning round the sun was high  
>> speed to
>> the point of stroboscopic inability to see where it was at any  
>> given point -
>> both on the web revlet and the desktop stack.
>> -- 
>
>
> SparkOut,
>
> Thanks for the feedback. I knew that the Rev took a hit on the Mac  
> in these kinds of applications, but I didn't realize it was this bad.
>
> That make the PC roughly twice as fast as the Mac. Makes it  
> difficult to develop cross platform.
>
> Jim Hurley***********************************





More information about the use-livecode mailing list