HC Music that should be on Runtime Revolution

Bob Sneidar bobs at twft.com
Tue Mar 17 19:50:06 EDT 2009


Also you are getting ALL the properties of an object, and not the  
single property that one field of data would represent.

Bob Sneidar
IT Manager
Logos Management
Calvary Chapel CM

On Mar 17, 2009, at 4:42 PM, Colin Holgate wrote:

>
> On Mar 17, 2009, at 6:41 PM, J. Landman Gay wrote:
>
>>
>> It isn't really. Fields are probably the most inefficient place to
>> store data that you need to access a lot.
>
>
>
> For what I was trying, playing a whole tune, I would only need the
> data once. Did you try my script? Does it not work fast for you too?
>
> As for fields being slower than customproperties, it seems that may
> not be true, at least in the case of text. Try this script, after
> putting some text in the field (I had just over 7k):
>
> set the customproperties of player 1 to field 1
> put the ticks into t
> repeat with a = 1 to 1000000
> get field 1
> end repeat
> put the ticks - t into t1
> put the ticks into t
> repeat with a = 1 to 100000
> get the properties of player 1
> end repeat
> put t1 && the ticks - t
>
> The figures I got were 198 and 325 ticks. If I was arguing that fields
> was a bit faster, then 198 to 325 would prove that. But note that the
> routine gets the text from the field a million times, and only gets
> the customproperties 100,000 times. You can try the customproperties a
> million times too, but you'll think your machine has crashed.
>
> So, at least in this case retrieving from a field is about 1,600 times
> as fast as retrieving from customproperties, and retrieving once from
> a field is taking about 3.3 microseconds. That's close enough to
> instantaneous for me.
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