Geometry movement lag - Never mind.

Bill Vlahos bvlahos at mac.com
Sat Jan 10 15:16:55 EST 2009


OK. So I must have been hallucinating because I redid the Geometry  
Manager scaling and now it works as expected so I don't need my  
resizeStack handler.

Bill

On Jan 10, 2009, at 12:04 PM, Bill Vlahos wrote:

> I have a row of icons and have been able to use the Geometry Manager  
> to spread them out as the window is resized. However, I have another  
> button and graphic that need to move and be resized to span the  
> width of a subgroup of the icons.
>
> The Geometry Mangers doesn't seem to be able to do this. It appears  
> to move the object so the right sides align but doesn't resize it  
> even though it is supposed to scale it with anchors of the two  
> outermost buttons. It acts as thought it is positioning instead of  
> scaling.
>
> To get around this I put an on resizeStack handler that calculates  
> the rects, lefts, and rights of various objects and then sets the  
> rects of the buttons and lines.
>
> This works but while the action of the objects being moved via the  
> Geometry Manager is smooth, the action of the objects my handler  
> does is jerky. Worse than just being jerky it sometimes doesn't get  
> the final position correct.
>
> Here is the code in the stack script:
> on resizeStack
>   set the itemDelimiter to comma
>   put the rect of graphic "Line" into tRectLine
>   put the left of button "Doctors" into item 1 of tRectLine
>   put the right of button "History" into item 3 of tRectLine
>   set the rect of graphic "Line" to tRectLine
>   pass resizeStack
> end resizeStack
>
> Bill Vlahos
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