Björnke von Gierke
bvg at mac.com
Thu Dec 3 19:39:32 EST 2009
i think someone made a version of "life" once, but that one may seem
random and actually isn't. so maybe that's not what you're after?
On 3 Dec 2009, at 21:57, John Patten wrote:
> Hi All...
> Looking for a strategy to implement random animations, and then have
> the animated objects interactions result in additional data...these
> animations would be part of simulations for students.
> I posted a small example of my first attempt by using polygons and
> then modifying the points of those polygons and having the object
> move along their paths. It up on RevOnline tagged with Animation.
> Not sure if there is a better way...., probably will invest in
> AnimationEngine... seems to simplify many of the things I would like
> to do once I get a strategy down for animating the screen objects.
> However, not sure if the "randomizing poygon points" strategy is the
> correct way to about about randomizing objects on the screen...?
> Any other suggestions?
> Thank you!
> John Patten
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