Behaviors & Image References

Scott Rossi scott at tactilemedia.com
Wed Apr 29 10:46:58 EDT 2009


Thanks Jacque.

So my next question is, is there a more efficient way than the following to
determine the parent stack of the behavior button?

[in the object that has the behavior]

get word wordOffset("stack",the long owner of the behavior of me) to -1 of
the long owner of the behavior of me



Recently, J. Landman Gay wrote:

> Scott Rossi wrote:
>> I understand that with the new behaviors, image ids are automatically
>> resolved beginning with the stack containing the behavior button, but how do
>> we reference an image in the same behavior stack by name?  If one doesn't
>> know the id of an image located in the behavior stack, how is the image
>> referenced without using a full path reference (which defeats the purpose of
>> behaviors)?
> 
> Behaviors mainly deal with scripts and message paths. The engine
> includes the behavior button's stack as part of the regular search path
> when looking for IDs, but as I understand it, other objects themselves
> aren't part of behaviors. So you'd need to provide the same sort of path
> for other object references as we always have.
> 
> While I guess it isn't entirely accurate, I still think of behaviors as
> sort of a private backscript.


Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design






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