Gradient GUI tool?

Richard Gaskin ambassador at fourthworld.com
Wed Oct 15 14:26:22 EDT 2008


Chipp Walters wrote:
> FWIW, I'd rather the team focus on getting a decent table object put
> together. 

Agreed wholeheartedly.  I would not advocate prioritizing anything 
related to gradients above at least independent column alignment and 
hidden columns.  I was just checking to see if anyone here had added 
that to the queue.

> If I need gradients for buttons, I'll use ButtonGadget,
> Photoshop or other tool of choice. I've never even seen a gradient
> used in a field, and can't envision a case where I'd want such a
> thing. I understand about 'rules,' but it's a plain fact different
> objects have different properties, not only in Rev but also most all
> other OOP environments.

Of course a button isn't a field, but there's an orthogonality in the 
rest of the color/pattern properties that not only aids learnability but 
general usefulness as well.

True, it's rare that a field would need a gradient, but if you think of 
a field as a text display are I think you'll find many examples where 
subtle gradients are used.

Buttons, of course, almost always have a subtle gradient these days 
(Aqua, Glass, Gnome, et al).

Until we get the sort of consistency I'm asking for, it's not hard to 
just keep doing what we've always done - making images and using the 
backgroundPattern.  devolution's had gradient-making tool for years for 
that reason, though it's not as nice as Rossi's. :)

But it does mean that if you decide to change the size of your buttons, 
you need to go back to whatever editor you used to also revise the 
images.  Not a deal-breaker, but a handy nice-to-have if we could avoid 
those extra steps.


> I'd rather have separate blendlevels for controls outside the stack
> blendlevel-- as it stands now, if you create a stack which is
> partially transparent, all the controls on it are also partially
> transparent. I'd like to make some of them more opaque.

That would be useful too -- has that been submitted?

-- 
  Richard Gaskin
  Managing Editor, revJournal
  _______________________________________________________
  Rev tips, tutorials and more: http://www.revJournal.com



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