Pixelution - and - a conspiracy theory.

Noel noelf at nomigraphics.com
Fri Nov 7 15:14:54 EST 2008

I suspect that the 2326 is an error code, not the number of controls :)

  - Noel

At 01:00 PM 11/7/2008, you wrote:
>So, try to understand how Pixelution is implemented; click on Stack Props
>and try to see the object listing: and what happens? . . .
>"Too may controls to display [2326]"
>Wow, blew my socks right off!
>But, presumably, this means that somewhere "Out There" there exists an
>Uber-Runtime Revolution that allows the "gods" of RunRev progging to do
>"divine" things, such as play around with 2326 controls.
>Mind you, would I want to play with 2326 controls: probably not; however,
>I know that tonight will be sleepless, tortured by those waking 
>dreams "if, only if, I had that Super RR, if, if , if . . ." And 
>many nights to come, as I am transformed from that benign 
>middle-aged slob that I am into some horrible monstrosity literally 
>green and slimy with envy . . .
>Err, wife just smacked me one with a frying pan :)
>But, seriously ?
>How was it done?
>sincerely, Richmond Mathewson.
>A Thorn in the flesh is better than a failed Systems Development Life Cycle.
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>use-revolution at lists.runrev.com
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