OOP in Rev...

Mark Schonewille m.schonewille at economy-x-talk.com
Wed Mar 19 09:12:05 EDT 2008

Hi Len,

I make new objects all the time. I just combine the components in a  
group and when I need it, I copy the group, by script, from a  
template stack to its destination. Setprop handlers allow me to treat  
the group as if it were a true, native object.




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Op 19-mrt-2008, om 14:02 heeft Len Morgan het volgende geschreven:

> Putting the OOP vs rOOP discussion aside for a moment, I would love  
> to have the ability to create "new" GUI objects.  For example,  
> consider a fader for a mixing board.
> It has a sliding "thumb" (like a scrollbar), usually a pan control  
> at the top, perhaps a VU meter next to the slider to show the  
> signal (sort of a progress bar), and a couple of text fields at the  
> bottom for the name of the channel (Guitar, Vocal, etc), and the  
> current dB value of the slider.  Such an object would have  
> properties for current slider position, set the VU meter level, set  
> the pan position, etc.  I'd like to be able to create this object  
> and place it on a card just like a button or field.
> I suppose this could be done with a group (just about all of the  
> required pieces are there and could be manipulated with xTalk) but  
> I don't know of an easy way to store that "object" in such a way  
> that I could drop it on to a card.  Perhaps a future enhancement  
> might be "stack format" that could save just an object in it (.obj  
> or .wid?).  I don't think that would be too big a stretch.
> Any ideas or comments?
> len morgan

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