Draw spokes on a wheel
jhurley at infostations.com
Sat Mar 18 11:11:40 EST 2006
>Date: Sat, 18 Mar 2006 00:20:45 -0800
>From: Mark Talluto <userev at canelasoftware.com>
>Subject: Re: Draw spokes on a wheel
>To: How to use Revolution <use-revolution at lists.runrev.com>
>Message-ID: <C34E13D9-3922-4D47-B51E-7495E2D23736 at canelasoftware.com>
>Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed
>On Mar 17, 2006, at 10:26 PM, Dick Kriesel wrote:
>> You're welcome. You didn't note whether it worked for you. Did it?
>It worked very well. I did end up using Malte's solution because I
>was able to modify it easily enough to have it rotate as needed. I
>will be tinkering with the turtle graphics that Jim has developed. I
>learned a lot from all the solutions indeed! Thx again!
And to modify the TG handler to rotate the spokes:
put 12 into tNumSpokes
put 100 into tLengthSpokes
repeat with tAngle = 0 to 358 step 2
seth tAngle --Short for setHeading
--This last line is only necessary in Mac OSX.
--Kevin tells me that this screen refresh problem in OSX will be
fixed in 2.7.1
For fun and games with rolling you may want to look at:
go url " http://home.infostations.net/jhurley/Rolling.rev"
Run Rev has expressed an interest in implementing TG in Revolution.
Be nice to have a new control, a turtle control (multiple turtles
like multiple graphic objects) that responds to the TG vocabulary.
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