Game Source Information for Rev

Jeff Honken jhonken at x12.info
Tue Jan 3 12:38:28 EST 2006


Kori,  

I've just recently joined the ranks of a Revolution user.  I found Dan
Shafe's book "Software at the Speed of Thought" very helpful.  I'm not
developing games but I found his book a great asset when learing
scripting.

Jeff



-----Original Message-----
From: use-revolution-bounces at lists.runrev.com
[mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of ACR
Sent: Tuesday, January 03, 2006 10:10 AM
To: Revolution
Subject: Game Source Information for Rev

I recently bought my Revolution software. I am in the process of making
a small adventure game. It is a point and click game, usually called a
Myst clone. I had to choose between Revolution and Director for my game
software. As I understand it, the first Myst game was make with
Hypercard (Revolution). 

Since I am new to Revolution, I am lost in a sea of Commands. I probably
don't need to learn all of them, probably only a few dozen Commands for
my game. Commands such as go to the next images, start/stop background
sound, start/stop music, start a sprite, start/stop an animation, and so
on and so on. And I will need to make some puzzles which will require
Functions probably. 

All I have found in user stacks so far are applications. Are there an
adventure game stacks I could take apart and learn from? Are there any
books on the subject? 

I am starting from the beginning, so any information source will help. 

Thanks

Kori
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