Constellation

Wouter wouter.abraham at scarlet.be
Fri Oct 21 19:01:11 EDT 2005


Hi,
Some interesting articles about outliners can be found at:

http://www.atpm.com/10.12/atpo.shtml
http://www.atpm.com/11.02/atpo.shtml
http://www.atpm.com/11.03/atpo.shtml
http://www.atpm.com/11.04/atpo.shtml
http://www.atpm.com/11.06/atpo.shtml
http://www.atpm.com/11.08/atpo.shtml
http://www.atpm.com/11.10/atpo.shtml
etc...

Greetings,
Wouter

On 21 Oct 2005, at 21:43, Lynch, Jonathan wrote:

> What is an outliner?
>
> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com
> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of Andre
> Garzia
> Sent: Friday, October 21, 2005 3:33 PM
> To: How to use Revolution
> Subject: Re: Constellation
>
>
> On Oct 21, 2005, at 4:44 PM, Dan Shafer wrote:
>
>
>> It is a fundamental Truth of the Universe (when you reach my
>> advanced stage of life you can even afford to pontificate now and
>> again) that everything takes longer than you think it will even
>> when you take into account that everything takes longer than you
>> think it will.
>>
>>
>
> I have told you my theory that if every project takes longer than
> imagined than you just go stacking them like domino tiles and hope
> that when you finish a easy one they will all be solved in chain
> reaction! :-)
>
>
> jokes apart, I think the best approach to get something done is
> 1) write a spec, something to guide you, like what problem you're
> trying to solve (thats an important question), how should your app
> behaves.
> 2) Adopt modular paradigm like model-view-controller, something to
> split GUI from code so that your code will be portable and  
> maintainable.
> 3) Follow deadlines, even if you don't have one, go and create
> artificial one with punishments like: if I pass 10 of october without
> an alpha version of my new superduper rev game I shall be honor bound
> to drink a cup of orange juice with 3 spoons of salt....
> 4) Always research, chances are someone created something similar to
> what you're trying to do, see how they did it, learn from others. For
> example, I love outliners and am trying to build a little one for
> personal use in Rev, I just downloaded everything from MORE to
> OmniOutliner and checked... decided I need to learn more.... :-)
>
> at least this is what my workflow looks... and yes, it still takes
> longer than planned.
>
> andre
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