Flashing numbers added to Number Picker stack.
    Cubist at aol.com 
    Cubist at aol.com
       
    Sun Jul 31 16:04:08 EDT 2005
    
    
  
sez douggilliland at gmail.com:
>One more question - if it's not asking too much.
>Sometimes I want a number, once it is selected, to be taken out of
>circulation. Is there a short script to add that will do this? I have
>searched all the resources but cannot find anything that explains how
>to do this.
   Try something like this:
local WhatzLeft
on MakeList DerNumber
  -- call this function when you want to generate a pool of numbers
  --
  -- it assumes DerNumber is a positive integer, so watch what you feed it
  put "" into Rezult
  repeat with K1 = 1 to DerNumber
    put K1 into item K1 of Rezult
  end repeat
  put Rezult into WhatzLeft
end MakeList
function PickOne
  put the number of items in WhatzLeft into PoolSize
  if PoolSize = 0 then
    return "Hey! Doofus! You ain't got nuttin' left!"
  else
    put the random of PoolSize into Fred
    put item Fred of WhatzLeft into Rezult
    delete item Fred of WhatzLeft
    return Rezult
  end if
end PickOne
   Hope this helps...
    
    
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