Memory-type stacks (was: New stack on REV-online (Klaus Major))
Wilhelm Sanke
sanke at hrz.uni-kassel.de
Wed Nov 24 18:16:24 EST 2004
On Monday Nov 22 Klaus wrote:
> thanks to Cragg-san, my little memory stack is now available for
> download via Rev-online...
>
> Check for: klausimausi -> Simple memory (about 110 KB)
>
> Enjoy!
>
> ..and examine every script!!!
This stack - probably a reflection of Klaus' contribution to the Malta
conference - is a fine example of a tutorial-like stack: Giving exact
advice about the sequence of steps to be taken and showing the results
in scripts most people can easily understand!
Those interested in such kind of stacks could also have a look at page
"sample stacks" of my website <http://www.sanke.org>.
Stack "Holiday Memory" features images of the beautiful scenery of the
Danube river in Austria - maybe this could be a venue for the next
RevCon conference?
When two matching tiles are found, an enlarged image is displayed, which
allows to contemplate the fascinating environment.
The stack is somewhat more complicated, but shows some other
possiblities of structuring a memory game.
Stack "Auto-Math" contains some cards that make use of the memory
principle for educational purposes; these cards, on which infinite
numbers of math problems are automatically generated, arrange these
problems in a memory-type manner.
The application of a similar principle can be seen in a "Memory" stack
of our "Language Suite". At present there is only a screenshot of this
stack on page: "Projects: Language Suite". The stacks of the Language
Suite will be released soon as demo versions.
There is another stack on page "sample stacks" containing the word
"memory", namely "Memory Span". However, it does not apply the
memory-game principle, but tests your "short-term memory". This is a
rather old stack, originally developed with "HyperPad", the first
Hypercard clone for the DOS-world, that was then ported to Toolbook and
later to Metacard. Be careful, this stack can be addictive! -
All stacks were produced with Metacard and can therefore be run and/or
inspected using Metacard, Revolution, or Dreamcard, and - for that
matter - with the combined Metacard-and-Revolution-Player or the MC_IDE
that can also be downloaded from my website.
Regards,
Wilhelm Sanke
<www.sanke.org>
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