[ANN] Collide 1.0 -- Pixel collision detection

curry curry at pair.com
Thu Apr 29 06:36:00 EDT 2004


Collide 1.0 -- pixel collision detection for Runtime Revolution

Collide uses a fairly fast test for pixel collisions between sprites. 
Included are demo scripts for testing all sprite collisions on a card 
and for moving a sprite while bouncing off other sprites on a 
pixel-by-pixel basis.

Try it out with the demo and see the collision detection in action as 
you move a sprite up to other objects.

Collide works with images and/or buttons as sprite objects. Button 
sprites can switch icons.

Now Revolution can be your IDE of choice for an even wider variety of 
game and application projects.

(Should work for any platform. Tested on Mac OSX 10.1.3 with Rev 
2.0.3. Let me know off-list if it doesn't work for your setup.)

Web page:

http://curryk.com/collide.html

Best wishes,

Curry Kenworthy



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