Displaying graphics elements or buttons on top of a QuickTime movie

Ken Lipscomb kenl34 at earthlink.net
Sun Jul 7 06:02:01 EDT 2002


Troy,

Thanks again.  I tried this several years ago in the SuperCard
environment and I guess that everything still holds the same.

Cheers,

Ken
-----Original Message-----
From: use-revolution-admin at lists.runrev.com
[mailto:use-revolution-admin at lists.runrev.com] On Behalf Of Troy Rollins
Sent: Saturday, July 06, 2002 6:19 PM
To: use-revolution at lists.runrev.com
Subject: Re: Displaying graphics elements or buttons on top of a
QuickTime movie



On Saturday, July 6, 2002, at 12:21  PM, Ken Lipscomb wrote:

> Thanks for the info.  I will try out your suggestion. ...One thing I 
> noticed is that the pointer/cursor can be seen on top of a QTMovie 
> with no apparent degradation in speed.  Is it possible to have a 
> graphic exist in the pointer/cursor plane?

Well, yes and no. QT respects the cursor of course, but that plane is 
only available to cursors. You can of course replace the cursor within 
Revolution, but I suspect that you'll find that in order for a graphic 
which is "behaving" as the cursor to pass in front of, rather than 
behind, the QT, you'll need to alwaysbuffer=true the player anyway - 
which of course, rather defeats the intention. Most programs which do 
cursor replacement are actually hiding the cursor and then dragging a 
graphic where the cursor should be. Rev can also replace the cursor with

a valid cursor resource, but unless the graphics you want to use are 16 
pixels square and black and white...

  The only real way to have buttons on top of QuickTime without 
significant performance hits is to create "wired movies" - meaning that 
the buttons are actually in the Quicktime, and not layered on top of it.



--
Troy
RPSystems, LTD
www.rpsystems.net

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