Animations in LC

harrison at all-auctions.com harrison at all-auctions.com
Sun Jun 22 22:33:53 EDT 2025


Hi Richard,

I realize that email is a terrible substitute
for verbal communication. 

I did not read anywhere that Klaus was 
offering to file a bug report for me in 
what he wrote. It sounded more like
he wanted me to write to LC support
privately about my concerns.

In no way should anyone have construed
I was criticizing Klaus. He has helped
many people here, including me over the
years.

I expressed some frustration with LC not
coming through with their promise of 
supplying us with a compiler. Don’t try
to read what I wrote as anything more
than that. I certainly had no intentions
of trying to start any kind of an argument
with either Klaus or you.

I know in the past we have had issues
on the list where someone gets to be
little too negative, and then the list
monitoring people have to get involved
to shut it down.

I regret any misunderstandings my post
has apparently caused for anyone.

While your clarification about the rendering 
system causing slowdowns for animation 
frame rates not being improved by a
compiler, perhaps that points at a
major improvement that the people
at LC should work on in the near future.

We all just want a better and faster
development process for LC projects.

Cheers to both you and Klaus,

Rick

> On Jun 22, 2025, at 6:55 PM, Richard Gaskin via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Rick Harrison wrote:
>> The compiler would have helped to speed up
>> things so we could make better animations
>> and games. I have been tapping my foot for
>> years for that. 
> 
> Maybe not.  The compiler will improve performance for many areas of computation, but the biggest bottleneck for animation frame rates is the rendering subsystem, which would be largely unaffected by code compilation.
> 
> 
> Later Klaus wrote:
>>> I understand your frustration, but this is nothing that I can post
>>> in the "Qualtity Center", please address Livecode directly.
> 
> To which you replied:
>> Hi Klaus,
>> Oops, I thought I was just having a conversation.
>> I forgot we aren’t supposed to ever say anything
>> publicly that might be construed to be negative 
>> on this list. Sorry about that.
> 
> Klaus offered to file a bug report for you. He was being helpful. Nowhere in this discussion has he or anyone else placed boundaries on what you write here. 
> 
> Please don't project persecution imaginings onto Klaus.  He's consistently been among the most helpful people in this community. 
> 
> -- 
> Richard Gaskin
> 
> 
> 
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