Unable to build for Mac: adding ad-hoc signature failed
Dar Scott
dsc at swcp.com
Tue Aug 8 18:45:19 EDT 2023
I have a clue. I changed the build destination to a drive on my Mac. That seemed to have gotten past that error and I ran into other errors.
I guess building expects a drive on my Mac. And my Mac returns a bogus error message.
I suggest one of these as an improvement to the build operation:
* Complain and advise when the target is on a network drive.
* Build the standalone in a temporary location on the local drive and then copy to the network drive when the target is on a network drive.
I got past that error, but now I am running into others. They look familiar. I think the problem is that I’m not remembering the magic steps related to saving, purging and so on. I’m not sure, since I can build for Windows. (I can probably stumble through what I did long, long ago, but might figure it out faster.)
Suggestion:
* I should not have to remember.
Thanks, everybody, for your help!
Dar
> On Aug 8, 2023, at 10:47 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>
> Oh, and I’m building from a network drive.
>
>
>> On Aug 8, 2023, at 10:41 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>
>> xcode-select -p
>> /Library/Developer/CommandLineTools
>>
>>> On Aug 8, 2023, at 10:19 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>
>>> I removed all inclusions. I opted to remove all profiles, probably none. There are no Copy Files. I’m building for Intel only.
>>>
>>> For PLIST I chose Chose a PLIST and then clicked Use None.
>>>
>>> I set my bundle identifier and have not changed that among my attempts. I left all of the other Version Information as default.
>>>
>>> I have no Icons added.
>>>
>>> I get the same error.
>>>
>>> Dar
>>>
>>>> On Aug 8, 2023, at 10:08 AM, J. Landman Gay via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>
>>>> Signing happens after the app is built and is a manual process, so yours isn't signed /notarized yet. But unsigned apps run on the development machine anyway, so I'd say you built the app successfully.
>>>>
>>>> --
>>>> Jacqueline Landman Gay | jacque at hyperactivesw.com
>>>> HyperActive Software | http://www.hyperactivesw.com
>>>> On August 8, 2023 10:47:34 AM Bob Sneidar via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>
>>>>> I have, but I don’t do any signing or notarizing. If that happens transparently, then it’s working for me.
>>>>>
>>>>> Bob S
>>>>>
>>>>>
>>>>>> On Aug 8, 2023, at 6:59 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>
>>>>>> Thanks, Jacque!
>>>>>>
>>>>>> That gives me a clue. I will try to get more info on this.
>>>>>>
>>>>>> However, that note shows how to delete the offending resource using the xattr tool, but I have no app to point it to. LiveCode did not build anything.
>>>>>>
>>>>>> I’m willing to try some magic values in Standalone Application Settings.
>>>>>> I’m using LiveCode 9.6.9, but I’m willing to upgrade.
>>>>>> I’m on macOS Ventura.
>>>>>>
>>>>>> Has anyone successfully built a Mac application recently?
>>>>>>
>>>>>> Dar
>>>>>>
>>>>>>> On Aug 7, 2023, at 3:43 PM, J. Landman Gay via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>>
>>>>>>> This might help:
>>>>>>> <https://developer.apple.com/library/archive/qa/qa1940/_index.html>
>>>>>>> --
>>>>>>> Jacqueline Landman Gay | jacque at hyperactivesw.com
>>>>>>> HyperActive Software | http://www.hyperactivesw.com
>>>>>>> On August 7, 2023 12:49:03 PM Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>>
>>>>>>>> I’m having trouble building an application for Mac Intel.
>>>>>>>>
>>>>>>>> The first time LiveCode crashed.
>>>>>>>>
>>>>>>>> Subsequent times, I get this error:
>>>>>>>> There was an error while saving the standalone application
>>>>>>>> Adding ad-hoc signature failed with error:
>>>>>>>> /…/myProgram.app:
>>>>>>>> Replacing existing signature
>>>>>>>> /…/myProgram.app:
>>>>>>>> Resource for, Finder information, or similar detritus not
>>>>>>>> Allowed
>>>>>>>>
>>>>>>>> I tried fiddling with the PLIST settings without success.
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>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
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