Mobile: Convert from screen to card coords = ALREADY BUILD-IN!
Klaus major-k
klaus at major-k.de
Wed Oct 19 11:39:27 EDT 2022
Hi Brian,
Panos showed me the already build-in solution!
Just use globalloc() and localloc() to translate to and
from screencoordinates/card coordinates also on "Mobile"!
Just tested and as far as I can tell this works a charme! :-)
A typical "slap on the forehead" thingie...
> Am 18.10.2022 um 17:25 schrieb Brian Milby via use-livecode <use-livecode at lists.runrev.com>:
>
> Klaus,
>
> My setBackground handler doesn't give a direct translation, but does start
> it.
> https://github.com/bwmilby/mobileDemo/blob/48b89b37aba41afb5a7b90cfc9bdbbca9e7f052c/mobileDemo_Scripts/stack_MobileDemo_card_id_1002.livecodescript#L105
> Since we are talking about portrait on mobile, the extra space will always
> be in the height direction. That simplifies a few things. The height of
> the screen from the card perspective will be:
> put tCardW / (tScreenW / tScreenH) into tNewH
> You will need 3 things to calculate positions. A ratio for each direction
> and a height offset.
> put (tNewH - tCardH) / 2 into tHOffset -- 1/2 of the extra pixels with
> be at the top
> put tNewH / tScreenH into tHRatio -- convert screen pixels to card pixels
> put tCardW / tScreenW into tWRatio -- convert screen pixels to card
> pixels
> Using this, you should be able to calculate a card XY value from a screen
> XY value (safe XY for example).
> put (tScreenY * tHRatio) - tHOffset into tCardY
> put (tScreenX * tWRatio) into tCardX
>
> This is without testing though. I'll try to do a test to validate my
> method. And remember, that anything placed outside the bounds of the card
> will just be there for looks and probably won't respond to touch.
>
> Thanks,
> Brian
Best
Klaus
--
Klaus Major
https://www.major-k.de
https://www.major-k.de/bass
klaus at major-k.de
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