iOS 15 and Xcode Cant Install app
J. Landman Gay
jacque at hyperactivesw.com
Fri Oct 1 20:51:11 EDT 2021
I found that the app would open on my own. machine but not on anyone
else's. Signing, notarizing, and stapling is a manual process you have to
do after the app is built, generally using terminal. Matthias Rebbe has a
great utility that handles all that for you. I'm not able to get the link
right now but maybe he'll see this.
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On October 1, 2021 3:24:38 PM Ralph DiMola via use-livecode
<use-livecode at lists.runrev.com> wrote:
> I would assume it's signed and notarized. It installed on my Mac Mini
> running iOS 12.x just fine. From what I could find that this may be caused
> by signing on Catalina not the iOS SDK version. Apparently building on Big
> Sur with Xcode 12.4 is OK(until 4/2022). This might be a back-door way to
> get us to buy a new Mac now. It worked on me, I'm getting a M1 Mac Mini.
>
> Ralph DiMola
> IT Director
> Evergreen Information Services
> rdimola at evergreeninfo.net
>
> -----Original Message-----
> From: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] On Behalf
> Of J. Landman Gay via use-livecode
> Sent: Friday, October 01, 2021 3:57 PM
> To: How to use LiveCode
> Cc: J. Landman Gay
> Subject: Re: iOS 15 and Xcode Cant Install app
>
> Is it signed and notarized? I think that's what the error means.
>
> --
> Jacqueline Landman Gay | jacque at hyperactivesw.com HyperActive Software |
> http://www.hyperactivesw.com On September 30, 2021 7:38:38 PM Ralph DiMola
> via use-livecode <use-livecode at lists.runrev.com> wrote:
>
>> I built an ad-hoc iOS app using Catalina 10.15.7 Xcode 12.4 and LC
>> 9.6.3. A tester tried to install and got ("App name" Needs to be
>> updated. The developer of this app need to update it to work with this
>> version of iOS) I know this was brought up on the list but was there a
>> resolution?
>> From the Apple developer site: “Starting April 2022, all iOS and
>> iPadOS apps submitted to the App Store must be built with Xcode 13 and the
>> iOS 15 SDK”
>> Xcode 12.4 has the iOS 14.4 SDK so I should be OK until 4/2022. The
>> tester had a pre installed version the app that used the iOS 13 SDK
>> built last year that ran OK until they tried to install the new app.
>> Could this be an LC issue (plist?) or did Apple change the rules? It
>> seems that the older SDKs will run but just can't be installed. Is this an
>> ad-hoc app only problem??
>> I've seen conflicting info while doing some searches.
>> Does anyone know?
>> Thanks in advance
>>
>> Ralph DiMola
>> IT Director
>> Evergreen Information Services
>> rdimola at evergreeninfo.net
>>
>>
>>
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