[ANN] Release 9.6.2 RC-3
Richmond
richmondmathewson at gmail.com
Mon Mar 15 14:28:55 EDT 2021
I have just downloaded Indy 9.6.2 RC-3, done the licensing "dance" and
fired it up
without any problems at all:
macOS 11.3 Beta 3, 2018 Mac Mini, 3 monitors.
I suspect you have some background process (i.e. something set to run at
startup) that is
clogging up the works.
Best, Richmond.
On 15.03.21 18:40, Håkan Liljegren via use-livecode wrote:
> After downloading and activating with my indie license, LiveCode starts but is totally unresponsive! I can move the windows, but that’s it! I can’t click anything not even in the menu. No shortcuts works, and, If I select ”Quit” from the icon in the dock LiveCode doesn’t quit. Only thing I can do is to ”Force Quit” the application.
>
> Running macOS 11.2.2 on a MacBook Pro (15-inch, 2018) with a dual monitor setup.
>
> Any one else having this???
>
> :-Håkan
> On 12 Mar 2021, 12:57 +0100, panagiotis merakos via use-livecode <use-livecode at lists.runrev.com>, wrote:
>> Dear list members,
>>
>> We are pleased to announce the release of LiveCode 9.6.2 RC-3.
>>
>>
>> Getting the Release
>> ===================
>> You can get the release at https://downloads.livecode.com/livecode/ or via
>> the automatic updater.
>>
>>
>> Release Contents
>> ================
>> LiveCode 9.6.2 RC-3 comes with 6 regression fixes, including:
>>
>> - Visual effects doesn't work on macOS Big Sur
>> - Cannot close "Ask Password" dialog as Sheet in modal stack
>> - mergLA not included in 9.6.2 RC 2
>> - PDF Widget broken on iOS device
>>
>> For the full list of all fixes, updates and enhancements please see the
>> release notes:
>> http://downloads.livecode.com/livecode/9_6_2/LiveCodeNotes-9_6_2_rc_3.pdf
>>
>>
>> Known issues
>> ============
>> - The Browser widget's native layer is not shown in some Linux distros with
>> Cinnamon window manager.
>> - The use of the Browser widget is not supported on Ubuntu 18.04 64 bit LTS
>> yet.
>>
>>
>> Required Software
>> =================
>> To build iOS apps with LiveCode you must have the appropriate versions of
>> Xcode as follows:
>>
>> - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS 12.1
>> SDK
>> - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
>> 13.2 SDK
>> - macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS
>> 14.1 SDK
>>
>> There is a full list of working LiveCode/macOS/Xcode combinations here:
>> https://livecode.com/docs/9-5-0/faq/faq/
>>
>> Note: Whilst we endeavour to release updated versions of LiveCode
>> supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
>> recommend disabling automatic update of Xcode or downloading the specific
>> version of Xcode required directly from the Apple developer portal and
>> installing it separately.
>>
>> Important: From the end of June 2020, Apple is only accepting apps built
>> using iOS13 SDKs. This means that, if you wish to submit apps to the
>> AppStore you will have to be running at least macOS 10.14 in order to be
>> able to install the necessary version of Xcode.
>>
>>
>> Feedback
>> ========
>> Please report any bugs encountered on our quality center at
>> http://quality.livecode.com/
>>
>> We have a forum available for discussing LiveCode Builder at
>> http://forums.livecode.com/viewforum.php?f=93
>>
>>
>> Have fun!
>> The LiveCode Team
>>
>>
>> --
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