Xcode, iOS 14 and Livecode

Ralph DiMola rdimola at evergreeninfo.net
Thu Oct 8 13:44:55 EDT 2020


If you referring to the message in the "Devices and Simulator" window can ignore it. Just drag you .app in to window and it will work just fine.

Ralph DiMola
IT Director
Evergreen Information Services
rdimola at evergreeninfo.net

-----Original Message-----
From: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] On Behalf Of Graham Samuel via use-livecode
Sent: Thursday, October 08, 2020 12:03 PM
To: How to use LiveCode
Cc: Graham Samuel
Subject: Xcode, iOS 14 and Livecode

I’ve come back to an iOS app that I left for a time, before the advent of iOS 14. My beta version works very nicely in the Simulator available in Xcode 11.5, which I understand is the one LC9.6.1 expects one to have. I’m simulating an iPhone XS, largely because I’ve got one of thos,e so it makes a good testbed.

The problem comes when I want to upload my beta to my real phone, which is running iOS 14.0.1. Xcode wants me to update, presumably to the latest version.

What are my options, e.g.

1. Stop work

2. Carry on developing using the simulator and hope for better times.

3. Download another version of Xcode but keep the old one for LC development.

Of course I’ve looked for an answer from the mother ship, but although there is a very interesting mail from Panos on the subject of different versions of XCode and the way the work with LC, repeated in a Forum post in March, it doesn’t cover the case I have now, AFAIKS. I just don’t know how to get my app into my own phone - publishing the app in the Store will of course come later.

What are other folks doing?

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