[ANN] Release 9.6.0

panagiotis merakos merakosp at gmail.com
Mon Jun 1 13:00:07 EDT 2020


Hello Graham,

I have not seen that error before, but looks like it is coming from the OS.
Did restarting the machine fix the problem?

Kind regards,
Panos
--

On Mon, 1 Jun 2020 at 19:53, Graham Samuel via use-livecode <
use-livecode at lists.runrev.com> wrote:

> Panos, what does “LiveCodeIndy-9_6_0-M Resource Busy" mean? Basically I
> downloaded the dmg and got that. No other version of LC was open at the
> time, but the machine (an iMac running HIgh Sierra) has not been rebooted
> since the last use of LiveCode. I will restart now - but it shouldn’t
> happen, should it?
>
> Graham
>
> > On 1 Jun 2020, at 17:16, panagiotis merakos via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> >
> > Dear list members,
> >
> > We are pleased to announce the release of LiveCode 9.6.0.
> >
> >
> > Getting the Release
> > ===================
> > You can get the release at https://downloads.livecode.com/livecode/ or
> via
> > the automatic updater.
> >
> >
> > Release Contents
> > ================
> > LiveCode 9.6.0 comes with more than 120 changes since the last stable
> > release (9.5.1) including:
> >
> > New Features
> >  - Support for Storyboard launch images and backgrounds on iOS
> >  - Support for using the flash as a torch in the Android Barcode Scanner
> >  - Support for building with Xcode 11.4, using the iOS 13.4 SDK
> >  - New tsNet and mergExt builds, built with the iOS 13.4 SDK
> >  - The mobile player control has been updated to use the AVKit framework
> > on iOS. This fixes a lot of existing bugs, including some new issues on
> iOS
> > 13+ devices.
> >  - The mobile browser control has been updated to use the WebKit
> framework
> > on iOS. This provides better performance on iOS devices.
> >  - The "open printing to pdf ..." command can now be used to direct
> > printing to a PDF output file on Android devices.
> >  - New CEF build is included, which addresses rendering issues with the
> > browser widget in some 32bit Windows devices.
> >  - New "focusModes" and "focusMode" properties are implemented for the
> > Android camera control.
> >  - The ability to pass "detailed-utf8" to the files() and folders()
> > function to preserve unicode filenames has been added.
> >  - Support for merging activity attributes is added in the Android
> > Manifest Merging mechanism
> >  - New text to speech library for iOS, Android and MacOS (Indy/Business
> > only)
> >  - Improved text rendering on Android
> >  - Objective-C block support in LCB
> >  - Ability to detect dark mode on MacOS, iOS and Android
> >  - Improvements on mobilePickPhoto on Android, including support for
> front
> > camera
> >  - Ability to highlight none of the icons in the navigation bar widget
> >
> > Bug Fixes:
> >
> >  - Significant performance improvement when saving stacks on Windows
> >  - Improvements in the Windows FFI in LCB
> >  - Fixes to drag-drop on macOS and Windows
> >  - Windows camera control now produces much higher quality output
> >
> > For the full list of all fixes, updates and enhancements please see the
> > release notes:
> > http://downloads.livecode.com/livecode/9_6_0/LiveCodeNotes-9_6_0.pdf
> >
> >
> > Known issues
> > ============
> > - The Browser widget's native layer is not shown in some Linux distros
> with
> > Cinnamon window manager.
> > - The use of the Browser widget is not supported on Ubuntu 18.04 64 bit
> LTS
> > yet.
> > - The mergSettings external still uses the UIWebView API on iOS, so
> > checking "mergSettings" in the Inclusions pane will cause an AppStore
> > rejection, since Apple no longer accepts new apps that use UIWebView.
> >
> >
> > Required Software
> > =================
> > To build iOS apps with LiveCode you must have the appropriate versions of
> > Xcode as follows:
> >
> >  - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS
> 12.1
> > SDK
> >  - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
> > 13.2 SDK
> >  - macOS 10.15.2: Xcode 11.4.x - LiveCode builds iOS apps using the iOS
> > 13.4 SDK
> >
> > There is a full list of working LiveCode/macOS/Xcode combinations here:
> > https://livecode.com/docs/9-5-0/faq/faq/
> >
> > Note: Whilst we endeavour to release updated versions of LiveCode
> > supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
> > recommend disabling automatic update of Xcode or downloading the specific
> > version of Xcode required directly from the Apple developer portal and
> > installing it separately.
> >
> > Important: Since the end of April 2020, Apple is only accepting new apps
> > built using iOS13 SDKs. Updates to existing apps can be built using iOS12
> > SDKs until the end of June 2020. This means that, if you wish to submit
> new
> > apps to the AppStore, you will have to be running at least macOS 10.14 in
> > order to be able to install the necessary version of Xcode.
> >
> >
> > Feedback
> > ========
> > Please report any bugs encountered on our quality center at
> > http://quality.livecode.com/
> >
> > We have a forum available for discussing LiveCode Builder at
> > http://forums.livecode.com/viewforum.php?f=93
> >
> >
> > Have fun!
> > The LiveCode Team
> >
> > --
> > _______________________________________________
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> > use-livecode at lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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>
>
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