iOS app crashes on launch

J. Landman Gay jacque at hyperactivesw.com
Fri Jan 24 15:10:23 EST 2020


Bug report #22548 with log enclosed. The app does use a browser widget.

On 1/24/20 2:27 AM, Mark Waddingham via use-livecode wrote:
> On 2020-01-24 02:07, Ralph DiMola via use-livecode wrote:
>> J,
>>
>> High Sierra
>> Xcode 10.1 build tools
>> LC 9.6.0 dp2
>>
>> Confirm crash on 9.3.6
>> Works fine on 12.4.2
>>
>> LC 9.5.1 works OK on 9.3.6
>>
>> I don't have an iOS 11 device to test but we now know that 9 and 10 CTD.
> 
> Unfortunately both iOS 8 and iOS 9 builds will crash if a browser widget is
> included - these very old versions of iOS (whilst they have WKWebView) 
> don't
> seem to like modern uses of it (they also have problems with the 
> replacement
> player implementation!).
> 
> We kept the min version to allow as low as 8 as apps not using the browser
> widget work fine (although I wonder if that actually provides false 
> information
> in a way so might have been an error - perhaps we should just remove those
> options from the S/B).
> 
> It could be that iOS 10 is suffering the same problem - @Jacque can you 
> attach
> any crash logs you can get to a bug report so we can check? (And indeed try
> building and running an app which doesn't include the browser widget on the
> old device you have access to?).
> 
> If it is confirmed that iOS 10 also has a problem with the new browser
> implementation on iOS then there isn't really much we can do there.
> 
> Its probably worth mentioning that based on looking at few different stats
> sites on the matter - devices running iOS 10 and still attempting to run
> apps / fetch websites now makes up < 2% of all iOS OS usage and that's
> dropping by about 0.3% a month. iOS 9 usage is already < 0.5%, and iOS 8
> is almost non-existent.
> 
> Warmest Regards,
> 
> Mark.
> 


-- 
Jacqueline Landman Gay         |     jacque at hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com




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