iOS app crashes on launch

Ralph DiMola rdimola at
Thu Jan 23 21:07:34 EST 2020


High Sierra
Xcode 10.1 build tools
LC 9.6.0 dp2

Confirm crash on 9.3.6
Works fine on 12.4.2
LC 9.5.1 works OK on 9.3.6

I don't have an iOS 11 device to test but we now know that 9 and 10 CTD.

Dinner is ready could you add this to QCC report?

Ralph DiMola
IT Director
Evergreen Information Services
rdimola at

-----Original Message-----
From: use-livecode [mailto:use-livecode-bounces at] On Behalf
Of J. Landman Gay via use-livecode
Sent: Thursday, January 23, 2020 5:44 PM
To: How to use LiveCode
Cc: J. Landman Gay
Subject: Re: iOS app crashes on launch

So I think I found my problem, I was testing on an ancient iPhone running
iOS 10.x. When I borrow my husband's phone on iOS 13 the app works.

So the new question is: does LC 9.6 have a minimum required iOS version? 
The dropdown goes all the way back to iOS 8 but that doesn't seem to be the
case. Does anyone know?

On 1/23/20 2:47 PM, J. Landman Gay via use-livecode wrote:
> I can build a test app but it crashes on launch.
> I first built with 9.6dp2, it ran fine but there were other bugs. So I 
> built with 9.5.1 and it worked fine too but crashes all over the place.
> Now I want to go back to 9.6dp2. I used Terminal to: sudo xcode-select 
> -s <path to XCode 11.1>
> The correct XCode is set in LC prefs and the square is green.
> The correct command line version is selected in XCode->Locations
> The app builds and crashes on launch. This shouldn't be so hard.

Jacqueline Landman Gay         |     jacque at
HyperActive Software           |

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