A short question about Xcode
scott at elementarysoftware.com
scott at elementarysoftware.com
Thu Apr 16 14:22:44 EDT 2020
I can’t recall whether this is specific to a particular LC license but when physically attaching a device to the computer, on my setup that mobile device appears under the menu Development —> Test Target (along with simulator options) and can simply be selected as the test device… which saves the added step of dragging into Xcode.
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Scott Morrow
Elementary Software
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> On Apr 16, 2020, at 10:11 AM, Graham Samuel via use-livecode <use-livecode at lists.runrev.com> wrote:
>
> I’m following the LC lesson 'How do I build an iOS application?’. I think I’ve done everything they mention, and I have my Apple developer credentials and three iOS devices registered. I have saved my iOS app as a standalone. But when I get to this instruction about getting my app on a real device:
>
>> 1) Open Xcode
>>
>> 2) In the 'Window' menu select "Devices"
>>
>> 4) Select your connected iOS device
>>
>> 5) Drag standalone app to "Installed Apps" section of device window
>>
>> Your app should now be on your device
>
>
> There is nothing in the Devices section for me to select (plenty of stuff in the Simulators, but so what?). Do I have to fiddle with keychain or particular folders or what? I have no idea what to do next (not for the first time!).
>
> Graham
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