Primary Student Livecode Interface (Simplified Developer Interface)

Devin Asay devin_asay at byu.edu
Thu Oct 10 11:53:50 EDT 2019


Hi John,

This idea has been discussed over the years, but I don’t know of anyone who has implemented it.

The userLevels were:

1 - Browsing - the ability to run and explore stacks, but no ability to make changes.
2 - Typing - added the ability to type and edit text in fields.
3 - Painting - added the ability to use the Paint tools to change the appears of cards and backgrounds.
4 - Authoring - added the ability to create buttons and fields and to link buttons to cards and stacks.
5 - Scripting - gave you full access to all developer components, including scripting.

The “magic words” were ’set the userLevel to 5’.

I found this information in my cobwebby brain, but was helped by the information on this page: http://folkstream.com/muse/teachhc/using/hcusing.html

Best of luck. I think there are other people here who would be interested in this if you find or make something.

Devin


On Oct 10, 2019, at 9:41 AM, JOHN PATTEN via use-livecode <use-livecode at lists.runrev.com<mailto:use-livecode at lists.runrev.com>> wrote:

Good Morning from SoCal,

Quick question, anybody ever develop a simplified LiveCode “developer interface/tool“ project?

If you’ve been around awhile, you might remember how HyperCard had multiple development modes. Level one allowed you to use drawing tools create buttons that would allow you to ”go to next card” etc. Pretty much no script access.

Levels 2-3 gradually provided more capabilities.

If you new the correct procedure, you could completely unlock Hypercard, with access to all developer components (Level 4?)

Has anybody created a simplified Livecode developer interface for newbies?  Something that could be used to introduce, but not initially over whelm a new user?

Just trying to not reinvent the wheel, if someone has already gone down this path and would be willing to share :)

Thank you!
John Patten



Sent from my iPhone

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Devin Asay
Director
Office of Digital Humanities
Brigham Young University



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