AW: AW: Attaching Engine - running forever

JJS jjs at krutt.org
Thu Mar 7 13:16:46 EST 2019


Hi Tiemo,

great!

Can you put the bugreport nr here so we can see what Panos had written?

It's intereseting.


Thanks!

Jerry

Op 7-3-2019 om 12:29 schreef Tiemo Hollmann TB via use-livecode:
> Hello Jerry,
>
> your guess was good!
> Only in my case I had to add the same code snippet in my preopenstack and opencard handler. - Thanks to Panos for the quick solution!
>
> Tiemo
>
> -----Ursprüngliche Nachricht-----
> Von: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] Im Auftrag von JJS via use-livecode
> Gesendet: Mittwoch, 6. März 2019 19:40
> An: Tiemo Hollmann TB via use-livecode <use-livecode at lists.runrev.com>
> Cc: JJS <jjs at krutt.org>
> Betreff: Re: AW: Attaching Engine - running forever
>
> Hallo Tiemo,
>
> ok good, it was worth a try.
>
> Let's see what the devs come up with.
>
> Ciao!
>
> Jerry
>
> Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:
>> Hi Jerry,
>>
>> thanks for the idea. I tested it, but the result is the same. I now
>> filed a bug report
>>
>> Tiemo
>>
>>
>> -----Ursprüngliche Nachricht-----
>> Von: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] Im
>> Auftrag von JJS via use-livecode
>> Gesendet: Dienstag, 5. März 2019 19:15
>> An: Tiemo Hollmann TB via use-livecode <use-livecode at lists.runrev.com>
>> Cc: JJS <jjs at krutt.org>
>> Betreff: Re: Attaching Engine - running forever
>>
>> Hi Tiemo,
>>
>>
>> maybe you need to add the piece of code which is mentioned in the
>> release notes.
>>
>> You can add that piece at the top in your closestack handler.
>>
>> Try it if it helps.
>>
>> regards,
>>
>> Jerry
>>
>> Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:
>>> Hello,
>>>
>>> building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the
>>> standalone builder runs forever at "Attaching engine".
>>>
>>> This happens only with one of my stacks. With LC 8.1.10 the
>>> standalone builder runs fine with the same stack.
>>>
>>> 1.       Is there anything I can check for?
>>>
>>> 2.       The build of the exe seems to be fine (it runs). Is there
>> anything,
>>> what is to be build after the externals folder, resources folder and
>>> the exe, or do you think I can just kill LC in this endless loop of
>>> "Attaching engine" and my standalone will be fine anyway?
>>>
>>>     
>>>
>>> Thanks
>>>
>>> Tiemo
>>>
>>>     
>>>
>>>     
>>>
>>>     
>>>
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