Compiling Livecode
David Bovill
david.bovill at gmail.com
Wed Mar 6 06:57:13 EST 2019
Thanks Eric, I may well go that route. I've run Parallel before - but I
found all the switching, and space it took up a bit much. One reason for
choosing Linux for me would be too properly integrate my development
environment with how I work on the server. I rather like the idea of
running my entire laptop based environment in dockers and mirroring how my
servers work. That way I get to learn technology i can actually deploy
rather than working so hard to translate what I work on to something that
the server can run and then deploy at some reasonable scale. Still the
descriptions of laptop environments running on docker are a bit on the
experimental side for now...
On Tue, 5 Mar 2019 at 21:33, JJS via use-livecode <
use-livecode at lists.runrev.com> wrote:
> you could use vmware to run other OS's
>
> But you could also do a triple boot.
>
> It's easier to create a multi boot on a Mac(hardware) than creating a
> multiboot with hackintosh on a (win)PC
>
> because Windows and Linux run almost everywhere and apple provides
> drivers via Bootcamp
>
> Running MacOs on pc is more difficult as not all videocards/other
> hardware is supported
>
> for the first check out refind http://www.rodsbooks.com/refind/ and
> for hackintosh check out https://tonymacx86.com
>
> If you only want a dualboot Mac and Windows then Bootcamp is sufficient
>
>
> on my previous job i had a Macbook with Macos and win8.1 and win10
>
> now at home i have a PC with Win10/MacOS Mojave Hackintosh/Ubuntu Mate
>
>
> It taks patience to get it done
>
> So i would go for the Mac
>
> Op 5-3-2019 om 21:32 schreef Erik Beugelaar via use-livecode:
> > For multi-platform development I prefer a MacBook Pro (16GB+ and 500+
> SSD) with Parallels Desktop installed for testing/developing on both Linux
> and Windows.
> >
> > Just my 2 cents.
> >
> > On 05/03/2019, 20:40, "use-livecode on behalf of David Bovill via
> use-livecode" <use-livecode-bounces at lists.runrev.com on behalf of
> use-livecode at lists.runrev.com> wrote:
> >
> > I'll be testing on latest OSX.
> >
> > I'm considering buying a new laptop set up for development of this
> sort.
> > Will probably get another OSX laptop - but may consider getting a
> Linux
> > beast if the development environment works well? I wonder what the
> best
> > set-up is for developing for Livecode - including fancy low level
> stuff?
> >
> > On Tue, 5 Mar 2019 at 14:01, Brian Milby via use-livecode <
> > use-livecode at lists.runrev.com> wrote:
> >
> > > The target platform link provides more details. Trevor put some
> help up
> > > for getting Windows versions to compile. I’ve compiled Mac and
> Linux.
> > > What OS/Version will you be using?
> > >
> > > Thanks,
> > > Brian
> > > On Mar 5, 2019, 7:35 AM -0500, David Bovill via use-livecode <
> > > use-livecode at lists.runrev.com>, wrote:
> > > > I'm reading up on compiling Livecode from source - will take
> the plunge
> > > in
> > > > the coming days - would like to read up on it. The docs here
> > > > <https://github.com/livecode/livecode> are sparse... anyone
> written up
> > > > their experience?
> > > >
> > > > On Sat, 2 Mar 2019 at 09:07, David Bovill <
> david.bovill at gmail.com>
> > > wrote:
> > > >
> > > > > I’ve searched around but still nothing I can find regarding
> tree
> > > shaking /
> > > > > dead code elimination in C++.
> > > > >
> > > > > What I want to be able to do is not compile the whole engine,
> just the
> > > > > code needed for the execution of the cgi. Is this possible?
> Is this on
> > > the
> > > > > road map?
> > > > >
> > > > > On Sun, 24 Feb 2019 at 18:38, David Bovill <
> david.bovill at gmail.com>
> > > wrote:
> > > > >
> > > > > > I understand that Livecode uses the LLVM compiler
> infrastructure to
> > > > > > create llvm bytecode that for instance emscripten can use to
> > > transpile to
> > > > > > javascript. I'm wandering if it is possible to do things
> like:
> > > > > >
> > > > > > - Export the server engine to llvm bytecode?
> > > > > > - Take a some livecode script, do some tree shaking and get
> some nice
> > > > > > compact bytecode export that uses only the bits needed by
> the
> > > livecode
> > > > > > script?
> > > > > >
> > > > > > Is any of this possible now, is it planned for or looks
> like it may
> > > be
> > > > > > possible in the nearish future / next couple of years?
> > > > > >
> > > > >
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