Android USB port
J. Landman Gay
jacque at hyperactivesw.com
Tue Jun 12 11:41:03 EDT 2018
The LC team takes custom requests, and you wouldn't have to tell them how
to link the code into LiveCode. :) Write to support at livecode.com and see
what they say.
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 12, 2018 10:19:54 AM Douglas Ruisaard via use-livecode
<use-livecode at lists.runrev.com> wrote:
> Thanks for the reply, Jacqueline. I was hoping for a reply from you as one
> of the Android experts on this list.
>
> Your response is as expected. Yes, I am aware of Bluetooth usage on
> Android.. and, ideally, THAT would be perfect... since I have a fully
> developed and working iOS version of my app using Bluetooth via Monte's
> excellent "mergBLE" kit. I don't WANT to use the USB if I don't have to
> but without adding yet another piece of hardware to the project (my
> hardware guy would kill me!), WIFI sockets are not an option either. Serial
> connectivity is "native" to all Arduino platforms and the Bluetooth is
> built into our project for the iOS connectivity.
>
> If anyone could suggest a contractible resource who could "link" an open
> source Java "library" to LC, that would be fantastic. Hitting the
> "yellow-pages" for such a resource seems to be an exercise in frustration
> in terms of responsiveness of the variety of 10 - 12 supposed Android
> development companies which tout development expertise.
>
> The Java source resource (in case anyone is interested and able) is from
> Adafruit and can be found here:
>
> https://github.com/adafruit/Bluefruit_LE_Connect_Android
>
> Regarding "... a custom Android external ...", if I can find a competent
> Android developer (and, as I said, I REALY need some advice in that
> regard), how would I instruct them to "link" their code to LC's? I'm quite
> ignorant about that aspect of LC development.. but willing to learn.
>
> Douglas Ruisaard
> Trilogy Software
> (250) 573-3935
>
>> On 6/10/18 10:44 AM, Douglas Ruisaard via use-livecode wrote:
>> > Apple, if it isn't known, requires you to sell your first-born, sign a
>> contract in blood and then
>> embed a "special" hardware chip in your device in order to ALLOW USB
>> connectivity. I'm good with
>> using BlueTooth for iOS... but Android has me stumped unless this community
>> can lend a hand.
>>
>> You can use Bluetooth with Android as well, but we don't have an
>> external for that yet. USB connectivity has always been missing on all
>> platforms, and I don't know of any plans to add it.
>>
>> It sounds like what you need is a custom Android external for BlueTooth.
>>
>> --
>> Jacqueline Landman Gay | jacque at hyperactivesw.com
>> HyperActive Software | http://www.hyperactivesw.com
>>
>>
>>
>
>
>
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